Memorex RX 1 Smart Manual de Instalação Página 31

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Keypad & Display Description | 29
The RTE2 screen provides storage space for up to 100 user dened routes. You 2
can pre-dene routes, or copy new routes from the RTE1 (active route) screen.
Later you can choose individual routes or link two or more routes in the RTE1
screen (refer to Creating a Multi-Waypoint Active Route section of this manual).
When you are nished using the copied route in RTE1, you can erase the route
from the RTE1 screen and the original stored route will remain intact in the RTE2
screen.
The following CFG1 menus directly impact the RTE functions:
Navigation - sets a variety of important functions and alarms.
Rhumb line or Great Circle navigation
-
Range units: nautical miles, nautical miles and meters (when under 1,000 meters),
-
nautical miles and feet (when under 1,000 feet), statute miles, statute miles and
meters (when under 1,000 meters), statute miles and feet (when under 1,000
feet), kilometers, or kilometers and meters (when under 1,000 meters)
Waypoint pass criterion and distance: bisector line, perpendicular line, complex
-
(combination of bisector line and perpendicular line), distance to waypoint, or
manual.
Waypoint Approach distance
-
Autopilot alarm control
-
Position - sets Lat/Lon or UTM and some alarm limits.
Time - sets time offsets and 12 or 24 hour clock mode (for ETA calculation, and
waypoint passed time stamp).
RTE1 - The Active Route
The RTE1 screen provides the active route data for the NAV and PLOT screens. It also
maintains a waypoint pass log for you. Another important feature in the RTE1 screen that
you need to be aware of is that the up () and down () arrow softkeys, displayed when
you are in the edit mode under the Route Control softkey, control which waypoints are
skipped (down arrow - ) and which are restored (up arrow - ) for your current route.
The CDU will recalculate the route when a navigation mode, either Rhumb Line or Great
Circle is selected. You can enter waypoints using different datums into the route
The RTE1 screen is where you are likely to do most of your trip preparation. There are
several methods you can use to create routes. You are sure to find one or more methods
which meet your needs in the following sections.
Creating a Route Using the GOTO Key:
Using the GOTO function key is the fastest way to create a single leg route. Using this
method will cause the existing active route to be erased and overwritten with the new
position you define.
From any screen, press the
1 GOTO key.
Press the
2 EDIT key.
Using the left or right arrow keys, highlight the softkey desired and press the 3 ENT
key:
Waypoint Number - allows you to choose a waypoint stored in the Waypoint Bank.
This feature is nice to use if you already know the waypoint number that
you want to go to and you don’t want to waste time scrolling through the
waypoint list. Enter the number of the waypoint, verify that the coordinates
are correct, and press the EDIT key to copy the waypoint to the active
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